#pragma once
#include <fstream>
#include <iostream>
class Map
{
private:
	struct MapStuff
	{
		int m_width, m_height;
	}mS;	
public:
		char ** m_Map;
		Map();
		~Map();
		int getHeight();
		int getWidth();
		char getAt(int x, int y);
		void releaseMapFromFile();
		bool loadMapFromFile(char *a_filename);		
};